Game & Systems Design

Robert Lemons

Producer on VALORANT's Agent team at Riot Games · Los Angeles

I ship live content for one of the world's biggest competitive games by day. For the past decade I've been designing tabletop games, an original card game, custom D&D systems, and two persistent campaign worlds spanning thousands of pages.

Wars of Athar cover
Featured · Playable Now

Wars of Athar

An original card wargame of bluff and strategy, built on three phases, simultaneous reveal, and fog of war. Designed on paper, playtested for years at the table, now a full digital edition with a five-chapter campaign and AI opponents.

Play in Browser → All Releases
The Full Portfolio

Three doors, pick your poison

The Expedition cover

TTRPG Design Portfolio

Nine campaigns across two persistent worlds, custom systems, encounters, and worldbuilding, 20 curated pieces from 2013 to now, with working documents attached.

Browse on Notion →
Custom Content for 5.5e cover

Published Editions

Polished, downloadable books: 200+ pages of custom D&D content, a high-level adventure, and a Shadowrun conversion, all free on itch.io.

Download on itch.io →

Professional Work

Live content, balance, and production on VALORANT's Agent team. If it's in the patch notes, odds are I shipped something in it.

VALORANT Patch Notes →
Analytics

How I use data to inform design and production decisions, a recent example of my game analytics.